Also shown in figure 5.1 is a spacetime vector or four-vector which represents the frequency and wavenumber of the
wave, which we refer to as the wave four-vector. It is called a
four-vector because it has 3 spacelike components and one timelike
component when there are 3 space dimensions. In the case shown, there
is only a single space dimension. The spacelike component of the wave
four-vector is just
(or
when there are 3 space
dimensions), while the timelike component is
. The
is
in the denominator to give the timelike component the same dimensions
as the spacelike component. From figure 5.1 it is clear that
the slope of the line representing the four-vector is
,
which is just the inverse of the slope of the wave fronts.
Let us define some terminology. We indicate a four-vector by
underlining and write the components in the following way:
, where
is the wave
four-vector,
is its spacelike component, and
is its
timelike component. For three space dimensions, where we have a wave
vector rather than just a wavenumber, we write
.
Another example of a four-vector is simply the position vector in
spacetime,
, or
in three space dimensions. The
multiplies the
timelike component in this case, because that is what is needed to
give it the same dimensions as the spacelike component.
In three dimensions we define a vector as a quantity with magnitude
and direction. Extending this to spacetime, a four-vector is a
quantity with magnitude and direction in spacetime. Implicit
in this definition is the notion that the vector's magnitude is a
quantity independent of coordinate system or reference frame. We have
seen that the invariant interval in spacetime is
, so it makes sense to identify this as the magnitude of the
position vector. This leads to a way of defining a dot product of
four-vectors. Given two four-vectors
and
, the dot product is
| (6.4) |
In the odd geometry of spacetime it is not obvious what
``perpendicular'' means. We therefore define two four-vectors
and
to be perpendicular if their
dot product is zero:
.
The dot product of two four-vectors is a scalar result, i. e.,
its value is independent of coordinate system. This can be used to
advantage on occasion. For instance, consider the dot product of a
four-vector
which resolves into
in the
unprimed frame. Let us further suppose that the spacelike component
is zero in some primed frame, so that the components in this frame are
. The fact that the dot product is independent of
coordinate system means that
| (6.5) |
| (6.6) |
David Raymond 2006-04-07